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ifilgud

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  1. Hi! I'm using sniffer from and it works perfectly with latest wow (15050). I'm using the PKT file with parser from Kaelima https://github.com/k...WowPacketParser but it doesn't work directly because it doesn't support the newest build (15050), so I have modified this files and lines: Opcodes.cs (path: EnumsVersion), line 62: case ClientVersionBuild.V4_3_0_15050: { return _V4_3_0_opcodes; } File ClientVersionBuild.cs (path Enums), line 60: V4_3_0_15050 = 15050 Now, you can use the parser and obtains useful data. Now my question is, from where is the NPC positions obtained? I have seen the opcode SMSG_MONSTER_MOVE and it contains XYZ, although it's a movement from one position to another, it can be used for NPC spawn position. The only thing I can't understand is the GUID FULL, its written in hexadecimal but the conversion to decimal is too high to be a real spawn GUID. Any help? :)
  2. I can't get this working in Debian testing. I have installed java6-jre and jdk but it fails finding data/char.class.dat. It gives me another error at startup: "Could not set look and feel (unsipported)" but the program starts anyway. I dont have Gnome nor KDE installed, I'm using Enlightenment as desktop manager.
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