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Crashkurs

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  1. Hey guys, Â im currently trying to create an npc with a gossip menu, where the player can select for which spec he wants to have items. The script then adds a default equippment with enchantments and gems to the player. Now i have my problem: Â I dont know how to add gems to a given item via script. Iive searched the skyfire scripts Item.cpp and other stuff and the only thing i found out that its treatened like an enchantment. Â Can anybody give me a hint which methods i have to call in an item object to achieve this? Â Current function: void AddGem(Item * item, EnchantmentSlot slot, uint32 gemId) { item->SetEnchantment(slot, gemId, 0, 0); } AddGem(item, SOCK_ENCHANTMENT_SLOT, 83151); AddGem(item, PRISMATIC_ENCHANTMENT_SLOT, 76884); Greetings, Crashkurs
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